Rather than just running through stages to get the most rings and the best time, players could visit the past to fix the future. In the game, if Sonic runs past a marker and hits top speed (how very Back to the Future!) he can jump to either the future or the past to explore an alternate version of the stage, which could be slightly better or worse than the present-day version. The ‘new’ came with the game’s time-travel mechanic. Sonic CD was still a 16-bit title, and it ended up looking a lot like the previous Sega Genesis releases. The power of CD storage didn’t bring anything new to the Sonic franchise. Now Sonic CD is a digital release on Xbox Live and PlayStation Network. Somehow this became my favorite Sonic game. #SONIC CD SOUNDTRACK DIFFERENT MOVIE#And I must have watched the fully animated introduction movie 50 times. But the cool perspective tricks, time travel gimmick and the slick CD audio soundtrack were enough for me. It turned out to be a lot like the Sega Genesis Sonic titles. Sonic CD didn’t turn out to be quite the evolution I dreamed of (that nightmare would come later). What I really wanted was to see the evolution of Sonic. Seeing that full-motion video in Sewer Shark was a thrill, but what I really wanted was upgraded experiences that were even more spectacular than blast-processed 16-bit goodness that I had fallen in love with. It was a lot of money, but I was so happy. 2 “sidecar” Sega CD attachment for my Sega Genesis. It took me back to a time when I had saved up money from my part-time job (and borrowed a bit more) to buy that really ugly Ver. I’m dating myself here, but playing Sonic CD again really took me back.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |